The Energy Collector absorbs light energy from its environment and converts it into EMC. In this illustration, we see an ore-doubler / furnace chain feeding into an Energy Condenser where it is converted into an item with a high EMC value. Note: Depending on your mod pack, ores may not have an EMC value. Rather than simply trashing the mountains of dirt from your quarry, you might want to pipe them into an Energy Condenser. It will then create an item specified at the top from the stored EMC. The Energy Condenser looks like a chest but converts any items put or piped into it into EMC. Now you know how useful EMC can be, you'll be wanting more of it! There are two ways of generating EMC, converting items and collecting it passively from light. This handy-dandy item functions as a portable crafting station, portable furnace and transmutator of materials. Start by making a Philosopher's Stone.Be sure to explore these links for full details, descriptions and illustrations. Throughout this guide you'll find links to named items. It is a helping hand to get you started with ProjectE. This guide is not an exhaustive description of items, nor a tutorial on using each item. Tooltip displaying EMC value of a vanilla item. The mod config files allow for adjustments to EMC values. Items from many popular mods have also been included but support is far from universal. EMC values for compound items, such as a Torch are calculated from their ingredient. If an item has an EMC value, it can be converted into EMC and stored in a Transmutation Table or created from EMC energy stored in the Table.ĮMC values for base items such as Coal and Stick have been set by the mod author. Almost every vanilla item, and many modded items, have an EMC value (which will show up on a tooltip). At its core is the concept of Energy-Matter Covalence, or EMC. ProjectE is a remake of Equivalent Exchange 2 and is a magic mod that allows players to convert almost any item into energy, and convert that energy into almost any other item.
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